Issue Tracker for Combu

Issue Tracker for Combu (or just Combu Tracker) is an add-on for Combu that allows your users to send in-game output logs, screenshots and tickets to your developers.

Add Open a ticket feature to your app in matter of seconds with this great add-on and don’t miss a bug from your users!

To load a list of tickets you can use IssueTracker.Issue.Load(), you can also retrieve a single ticket by Id. Once loaded, a ticket can be edited or cancelled (the method Issue.Delete() does not really delete the record, instead it sets the state of the ticket to CANCELLED).

To send a ticket you will only need to instantiate an object of type Issue, set the data and finally call Save(), like this:

// Create and send a new issue
IssueTracker.Issue issue = new IssueTracker.Issue();
issue.title = "Subject";
issue.description = "Message body";
issue.customData["MyVar1"] = "SomeInfo";
issue.customData["MyVar2"] = "OtherInfo";
// If you want to send your own log file and/or screenshot,
// you can use the other overload of Save()
issue.Save((bool success, string error) => {
   if (success)
      Debug.Log("Ticket sent");
      Debug.Log("Ticket failed: " + error);


You can purchase this asset from:

Unity3D Asset Store


Install the add-on

To install this add-on:

  • uncompress the file in the folder /addons of your Combu server installation (you will have a new folder called issue-tracker)
  • execute the file issue-tracker-db.sql on your Combu database (you will have a new table called CB_Issue)

In the expanded folder issue-tracker you will find the file config.php that you should edit to assign the following values to the constants:

  • ISSUES_FULLACCESS: if TRUE then users can access to every issue, else they can access only to their own tickets
  • ISSUES_REPORT_EMAIL: you can specify your email address here to be notified when a new ticket has been added

Once you’ve done, in your Combu Administration you will find a new section Issue Tracker (see screenshots at the bottom of this page).


How to use

To add the functionality in your game/app on Unity, just create a new empty object and attach the script IssueTracker (or use the prefab that is in the folder Prefabs).

You can set the following properties in the inspector:

  • Attach Log: if selected then the script will be registered to the console log events and the log will be attached to any ticket sent
  • Attach Screenshot: if selected then a screenshot of what’s currently displayed will be attached to any ticket sent
  • Log Types: defines what level type must be included in the output log (only if Attach Log is selected)