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Retrieving another player's data.

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(@benjamin)
Posts: 1
New Member
Topic starter
 

Hello, I am unsure of how one might retrieve another players data like a json file. Is there documentation on how to go about that?

On a totally unrelated topic, is there a way to send/receive server time using the combu api?

Appreciate any help, thanks so much.

 
Posted : 08/04/2015 2:38 pm
(@skaredcreations)
Posts: 805
Prominent Member Admin
 

Players data are always returned for example by LoadContacts or LeaderboardHighscore and other functions involving accounts, but you can use LoadUser/LoadUsers.

About the server time, there's no built-in method but it's really easy:

  • create a new file servertime.php in your Combu web folder and put this line into it (make sure it's at the very beginning of the file):
<%
echo date("Y-m-d H:i:s");
exit(); 
  • in your Unity script call:
CBManager.instance.CallWebservice(CBManager.instance.GetUrl("servertime.php"),
   null,
   (string text, string error) => {
      System.DateTime serverDateTime = System.DateTime.ParseExact(text,
         "yyyy-MM-dd HH:mm:ss",
         System.Globalization.CultureInfo.CurrentCulture,
         System.Globalization.DateTimeStyles.None);
});

FRANCESCO CROCETTI @ SKARED CREATIONS

 
Posted : 08/04/2015 2:54 pm
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